Activates the following Abilities: Dry Skin, Forecast, Hydration, Rain Dish, Swift Swim.In Pokémon Diamond and Pearl, allows Thunder to hit through Protect and Detect 30% of the time.Allows Thunder and Hurricane to bypass the accuracy check.Decreases the damage of Fire-type moves by 50%.Increases the damage of Water-type moves by 50%."The Fire-type attack fizzled out in the heavy rain!" "There is no relief from this heavy rain!"
"A downpour started!" (only used in Generation II games), "The downpour continues." (not used in any game), as well as "It is raining." (used only in Pokémon Ruby, Sapphire, and Emerald) are unused messages found in the data of Generation III and Generation IV games." (The wild/foe's) 's Drizzle made it rain!" The battle interface during rain in Ultra Sun and Ultra Moon Event Heavy rain can be encountered in the overworld or created using Primordial Sea if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Primordial Sea remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Primordial Sea suppressed or replaced, or extremely harsh sunlight or strong winds are created by Desolate Land or Delta Stream respectively. There is also a variation of rain called heavy rain (Japanese: 強い雨 strong rain). In Pokémon Sword and Shield, Max Geyser causes rain after dealing damage. If created using Drizzle (prior to Generation VI) or encountered in the overworld, it will last until replaced. It will last for five turns if created using Drizzle ( Generation VI onwards) or Rain Dance, or eight if created by a Pokémon holding a Damp Rock. It was introduced in battle in Generation II, and in the overworld in Generation III. Rain (Japanese: 雨 rain), known as a downpour (Japanese: 大雨 heavy rain) in Generation II, is a type of weather. For the theme deck, see Thunderstorm (TCG). For the Badge given by Wallace or Juan, see Badge → Rain Badge. This article is about the type of weather.